Cube Pluss
Regulations For Competitions

Regulations
General Rules (G1):
G1a.) Every participant must have a Junior Cube Association (Username) to be a valid participant after the first competition.
G1b.) A participant can be deemed ineligible to compete in a competition if they haven’t registered for the competition in the allocated time or haven’t paid the participation fees.
G1c.) Participants can update their personal information by going to their profile and making the necessary changes. For changes to the locked fields, they can email us at infojuniourcubeassociation@gmail.com
G1d.) All personal information of a participant is confidential, in no circumstance, you are allowed to disclose this information to any other organizations/persons without the consent of the participant’s parents.
G1e.) Participants must represent a country in which they hold citizenship.
G1f.) Participants that are absent from the competition are not eligible for a refund of the fees paid for the competition.
G1g.) All decisions taken by the Super Moderator are final and non-negotiable without clear evidence.
G1h.) Only the judge and the super moderator are allowed to grant an extra solve to a participant.
G1i.) If you cross the time limit for that event, then that solve is considered a DNF.
G1j.) All mentioned times are as per IST, so please be aware and calculate your time zone.
G1k.) If any event has less number of participants, the JCA authority is allowed to cancel that event for that age group.
G1l.) Hi IQ – Participants will have only one attempt and the cut-off time will be announced before the competition.
G1m.) Participants are not allowed to use any electrical device (like earphones, mobile phones, cameras) during the solve. You are permitted to use earmuffs and hand warmers.
Solved State (G2):
G2a.) A puzzle is solved when all colors are in their respective positions.
G2b.) If the puzzle is one outer move away from being solved then that solve is considered as time +2 seconds (exception the middle layer is considered 2 outer moves so M/S/E slices are DNF).
G2c.) If a cube is misaligned less than 45 degrees then the cube is considered solved.
G2d.) When all eighteen inner clock faces point to 12 o’clock then the clock is considered solved.
G2e.) Even if one face isn’t pointing at 12 o’clock then that solve is considered DNF.
G2f.) During a solve, if the cube (piece/pieces pop, corner twists, the cap falls off a piece) the participant is allowed to fix it without stopping the time. When the timer is stopped and any piece pops, corner twists, or cap falls, that solve is considered as DNF.
G2g.) Internal piece pop is not considered a DNF but solved as long as the colored pieces are attached to the cube, and the cube is in a normal solved state.
G3a.) A scramble is a sequence of moves generated by the software at random to avoid repetition.
G3b.) The allocated scramble in a batch is unique and random.
G3c.) All NxN cubes are scrambled with the white face on top and the green face in front of us.
G3d.) Scrambles are not allowed to be discussed during the competition. Anyone found to be discussing will be disqualified.
G4a: A Moderator/Judge is responsible for executing the procedures and rules in a competition.
G4b.) A single moderator will be overseeing one or multiple participants (in special cases) required by the super moderator.
G4c.) The moderator/judge is the official representative of the JCA and will be approving the participant’s scores.
G4d.) In case of an issue, the moderator/judge is allowed to take the assistance of the super moderator to take a decision regarding a solve or the participant.
G4e.) If required a participant can help in scrambling but cannot scramble for the same group in which they are participating.
G5a.) Participants must be ready with their own cubes before the start of the event.
G5b.) Each puzzle should be fully functional and approved by the moderator. If not approved please have a backup cube in hand.
G5c.) In the case of stickered cubes, the sticker color should be clearly distinguishable on each side.
G5d.) Each side color should be uniform and must be clearly distinct from the other colors.
G5e.) Blind participants are allowed to use textured cubes but they have to be pre-approved by the organizers before the first day of the competition.
G5f.) Colorblind participants are allowed to use special cubes which have to be pre-approved by the organizers before the first day of the competition.
G5g.) All clocks must be approved by the super moderator before the competition date
G5h.) No Bluetooth cubes are allowed in competitions
G5i.) Participants are allowed to change cubes(of the same event) after that solve is completed, only with the approval of the moderator.
G5j.) A maximum of 4 pieces are allowed to be interchanged in case of a pop and reassembly.
And a maximum of 2 corner twists are permitted.
G6a.) Making a move during inspection time, you get a penalty of +2 seconds.
G6b.) +2 seconds penalty if you start the timer post 15 seconds. And DNF after 30 seconds of inspection time.
G6c.) If you start solving without the timer starting then that solve is considered a DNF.
G6d.) If the timer stops in-between the solve, then that solve can be considered as a DNF on the decision of the judge on the grounds of human interference.
G6e.) Stopping the timer in a “Karate chop” manner is not allowed and is considered a DNF.
G6f.) Participants are not allowed to touch the cube after stopping the timer, till the time is noted down on the scoresheet. For any misalignment issue the super moderator will decide on it and once the time is noted down the cube can be touched.
The penalty for touching the cube before the time is noted down is (+2 seconds).
G6g.) If the cube falls down or onto the lap of the participant, then the participant can place it on the table without affecting the state of the cube.
If the puzzle is one outer move away from being solved then that solve is considered as time +2 seconds (exception the middle layer is considered 2 outer moves so M/S/E slices are DNF). [Point from G2b.]
Even if one face isn’t pointing at 12 o’clock then that solve is considered DNF. [Point from G2e.]
When the timer is stopped and any piece pops, corner twists, or cap falls, that solve is considered as DNF [Point from G2f.]
If more than one move is needed to get the cube in its solved state, then that solve is considered as DNF.
If you cross the time limit for that event, then that solve is considered a DNF. [Point from G1i.]
G6h.) Participants or audience members who act indecently/unlawful/damage JCA or venue property can be disqualified from the competition at the decision of the super moderator/organizer.
G6i.) Make sure you do not hit the reset button on the timer before the time is noted down by the judge or that solve is considered as DNF.
G6j.) Please do not sign the scoresheet before you start your solve. The signature is an approval by the judge and participant that the recorded time is legitimate. You should also not sign in case of a dispute in that solve and only sign once the dispute is resolved by the super moderator.
The penalty for the above is DNF for that solve.